Wednesday, 29 July 2009

Obvious stumbling block.

How to jolt folks out of creative inertia while luring them onto the internet to play, one of history's most devastating and debilitating wasters of time?

The physical media demanded by the provocation may hold the key to stepping away from the computer. Or maybe it's not about media? My instinct is that the opportunity to experience Flow through an arbitrary brief will be enough to set the artistic recovery in motion.

Something to revisit along the way.

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